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Conductive Construction

Grades PK-5

Students will learn about electricity and how it relates to the carrousel. They will participate in a workshop using squishy circuits to learn about closed and open circuitry. Students will use conductive play dough to experiment in groups.

Field Trip and Workshop

45 minute program

In-person

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Simple Machines (2.0)

Grades 3-5

Students will tour the museum and go on a scavenger hunt for simple machines. They will ride on our complex machine, the 1916 Carrousel! Students will have the opportunity to build a complex machine, which will consist of a moving carrousel horse made out of household materials.

Field Trip and Workshop

45 minute program

In-person or Virtual

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Design A Ride

Grades 6-12

Students will learn about the different types of amusement rides made by the Allan Herschell Company. Students will then design a ride.

Field Trip and Workshop

45 minute program

In-person or Virtual

Mini-Maker Space

Grades PK-5

This unique workshop adjusts for each grade level. Students are prompted with a museum-themed challenge and presented with a caddy of various supplies. Together they must come up with a solution. Challenges range from our younger learners building a habitat for a ‘hop toad’ to our older learners designing and constructing a cardboard chariot for the historic 1916 carrousel.

Field Trip and Workshop

45 minute program

In-person or Virtual

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Code Volume 1

Grades PK-5

Our historic band organ runs on a unique system of perforated paper rolls, one of the earliest coding forms. Students participating in ‘Code Vol. 1’ learn about the various types of computers and Binary Code by creating bracelets with their initials and decoding binary images. 

Field Trip and Workshop

45 minute program

In-person or Virtual

Code Volume 2

Grades 3-8

For our more advanced learners, students begin sequencing in Scratch, coding with Osmos’, coding with Spheros, or designing musical systems with Makey Makey’s.

Field Trip and Workshop

45 minute program

In-person

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